Sundowners

Comic Review: Sundowners #1 (Dark Horse Comics)

Published by Dark Horse Comics, August 2014
Story: Tim Seeley
Art: Jim Terry
Colors: Sean Dove
Letterer: CRANK!
Covers By: Chris Brunner & Rico Renzi

Sundowners-1-Cover

Synopsis: I heard Tim Seeley was starting up another ongoing series. Not with Image Comics but instead with Dark Horse Comics.  I thought well if it’s anywhere near as good as Revival (published by Image Comics) then I wanted to get on-board from the beginning.  The basic premise seems to follow the lines of a self-help group, like alcoholics anonymous but for superhero wannabes, washouts, whichever; you decide. The book opens up with what looks like a retiring superhero providing a cryptic narration that I imagine will make more sense later in the series.

Our main loser, a group therapist, has his own issues that he’s working out and I’m assuming this is a bit like Fight Club.  Releasing ones own anguish at the expense of others. Assembling this new type of group provides this so called therapy for David “Shreds” Shrejic.  We aren’t provided much of a backstory on David except for his fascination with the therapy group and the information from the conversation between him and Dr. Brunner.  David seems a bit superficial, excited to have possibly found a new undiagnosed disorder but as expected with a hidden agenda.  As for the 4 attending this group meeting, each of them takes a somewhat brief turn sharing some event that has recently occurred.  This provides a little insight on who they are and what their perceived superpower is.  We also observe how David describes each of their officially diagnosed disorders and what ails them.

After the meeting concludes the group disperses where some interesting things happen.  A run-in with some strange men trying to kidnap the old guy from the group sets in motion the dramatic ending to the first book.  The mysterious part of the encounter were the seemingly white floating skulls attacking Crowlita.  They appear to be surprised that she can actually see them.  The Citizen and Arcanika come to the rescue with little or no affect on the outcome of the fight concluding the book an intriguing mystery surrounding the group’s perceived superpowers, the kidnappers, and the mysterious floating skulls.  Now in good Seeley fashion the story ends leaving you wanting more, like Revival, so this should be a great series to follow.

Layout & Flow: The comic layout is a bit busy but not so much that it detracts from the overall enjoyment as you flip through each page.   I feel Sean Dove’s use of color gives it more of a, what’s the word I’m looking for, a retro feel that compliments Tim Seeley’s story.  Heavy usage of black lines aids in clearly identifying each panel and box along with object shading.  It also makes for some interesting facial expressions, especially in Arcanika’s story.

Verdict: Overall I did enjoy the book.  As expected it was a bit cryptic in spots since Mr. Seeley likes to hit the floor running throwing bits of detail, however random at the time, in order to hook you.  For me it was a win, hook, line, and sinker; you won’t be disappointed.

Rating: 4/5

Official Site: Sundowners
Wiki Site: Tim Seeley

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